I classify my masks as follows:
Peasants- these masks, while sometimes combative foes, primarily function as puzzles and sources of frustration. Most peasant masks take time to grow into threats but they all spread some chaos or break some social norm.
Masters- these masks often have the ability to dominate or control minions. It is these minions that present the primary threat in most cases as most Master masks are themselves weak or even helpless in a fight. That said any master mask can be reasoned with or tricked and does not always have to be the foil to the PC's party.
Disasters- These Masks present broad and far reaching threats and energies. Containing elemental or divine energies they sport wild and uncontrolable powers. These masks are often hidden in dungeons, locked away in towers, or kept in sealed reliquaries and function like traps and fearful magic items. A disaster mask can change the wold and is almost always best left untouched.
Nobles- These are the masks of tragedy and humanity, nobility and pain. Where disaster masks contain primal energies or forces, the noble masks contain all that is human presented as the superhuman. These are the masks you are most likely to face in a physical confrontation. There is often a strong connection between a Noble mask and a disaster mask of some kind and it is not uncommon for noble masks to be encountered in groups or families.
Mask Monster #1 The Kasper Mask Classification: peasant mask
MASK SUMMERY: cannot be injured, escapes all confinement after 24 hours, treat as a lvl 1 fighter (in the system of your choice) in combat, Does not outright murder. good to use as a long term threat to a stedding that the PC's frequent.
BIO: The Kasper is a black mask with heavy lines and large eyes which is often attached to a stiff hat piece. The face is usually heavily lined is sometimes covered with warts and always has a hooked nose like that of a chicken's beak.
A Kasper is a mask containing the soul of a poor, ugly, angry, depressed man or women. that is drawn to poor, ugly, angry, depressed men and woman. There is an old folk tale that saysthat Kasper was a real man once long ago.
They say that he original Kasper was beaten as a child for no other reason then he was ugly. They say when he was a young man he was often tied up in the village square and people threw things at him just for fun. Folk tales tell of how he could never keep a job for long and how his wife married him by accident before killing herself. Whatever the legend they all agree that the original Kasper had many children but no way to feed them. It is said Kasper cared for his children above all eles because they were all just as horrid, ugly and lonely as kasper himself. Bitter and lonely Kasper wanted the world to feel as depressed as he has always felt so he became a teller of unfunny jokes that had gruesome endings and a prankster. He could never resist alcohol and was permanently drunk. Kasper made the lives of everyone he met a living hell and he would laugh at them as they suffered. It is not known how the original Kasper died but it is belived the villagers in his town tried to kill him one night. All the legends differ, some say they tried to hang him, some say they drowned him, or beat him or starved him or stabbed him or all of the above. But every legend agrees that the whole while the town worked to kill him he just spat insults and cursed them and laughed; and when they were done with the deed all that was left of Kasper was a black mask.
A kasper mask, for there may be more than one, no one can be sure, is drawn towards the downtrodden, the homeless, the people who the world has completely crushed but the Mask will only come to those who have children, especially those with too many or particularly un-cared for children. Often a person will find the Kasper mask on the very worst day of their lives. That is why the Kasper mask is usually found floating in rivers under bridges, where suicides so often fling themselves. Once a person places the kasper mask on their face they become Kasper and take on his personality completely
wearing the mask: a person wearing The Kasper mask forgets who they were before wearing it immediately. The only thing the wearer will remember are the names and faces of those who have wronged him and the faces of his children. The wearer of The Kasper is immune to all damage (though he feels every wound, verbal and physical, ten fold) and can escape any imprisonment after one full day. While this makes the Kasper fearless he actually deals very little damage and is not a fighter (treat as a first lvl fighter in your system of choice). Kasper can usually be found sleeping in chicken coops or feeding pidgins and he will always seek out alcohol. Additionally he will take great care of his children (or the children of the person wearing the mask). A Kasper will spend all his free time trying to destroy people who are happy or rich (especially those who wronged the person who wears the mask). He will start with pranks and bad jokes and your PC's may find this amusing. But as time goes on he will grow more cruel and a kind of bad luck will fall on the town or city he lives in. He will drown puppies, salt fields, beat people unconscious in their beds (and then of course serve them breakfast) and chop off fingers and all the while he will smile and sing to himself. A Kasper who has been allowed to run wild too long will grow very dark indeed though he will not murder people unless he is made very mad. When a Kasper kills it is always by tricking his victim into killing himself or by causing accidents. Most people will have no idea that the Kasper is the cause of the bad luck and only the very perceptive will notice that The Kasper is even wearing a mask, they will just recognize him as Kasper.
A Kasper brooding |
Beating a Kasper: if you cant kill him or hurt him or trap him what do you do about him? The only weakness of Kasper is the man who is wearing the kasper mask. If the PC's can figure out who it is behind the mask they can beat him by forcing him to confront his old life somehow. Tricking a Kasper to injure his own children will make the Kasper very sad and kill themselves (often by hurling themselves off bridges). Rarely people have managed to appeal to a Kasper, convincing him that his old life had some value (think Its a Wonderful Life). The final and most gruesome way to defeat a Kasper is to beat him at his own game. for instance, if a Kasper is systematically ruining the lives of all the bosses at a local factory and the PC's murder the bosses then the Kasper will lose his motivation and sometimes remove the mask and become themselves again. The most famous example of this was the town of Ardis which had suffered so long from the deeds of Kasper that the whole town made a suiside pact just to spite him. Of course sometimes if a Kasper has been around a very long time he will decide it is so much fun causing chaos that he wont stop even if the people he was taking vengeance on are dead.
BITS AND BODS THINGS TO KNOW: The mask will detect as magic. The mask sizes to fit it's wearer. The mask cannot be enchanted. The mask itself is made of hardened leather and can be chopped up, burned, dissolved ect. as leather could be, but it will reconstitute in about 24 hours. The mask, when not being worn can easily be held in a box a safe or a vault and cannot escape confinement if not being worn. an animal, like a monkey a squirrl or an elephant can under no circumstances wear the mask... that would be silly. Shamans or priests who try to free the soul trapped within the mask (when no one is wearing it) have a 75% chance to fail and at the same time develop awful boils all over their face which will almost surely never heal. If the mask isnt being worn while a shamen or preist attempts to exersise the mask's spirit then they have 50% chance of sucsess but failure duplicates the mask.
to Finnish things off a very indecent (and poorly constructed) insult chart for kick-starting Kasper's bad humor. (i made this for use in a session it aint great but it worked, make a better one if you dont like it lol)
1
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Your mother
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Sucked chunky pudding
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Out of the divot in
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(The) Trashcan!
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2
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Your father
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Smelled like the drippings
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Behind the bakers
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(The) Outhouse!
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3
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Your sister
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Kissed my dog’s ass
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While (he/she/they/it) humped
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The whorehouse
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4
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Your brother
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Pissed from (his/her/their) mouth in shock
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When you were born in
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A pigsty
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5
|
Your family
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Summoned demons
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(to) have an orgy in
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The Public square
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6
|
Your ugly face
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Killed the midwife
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(While) breastfeeding in (your/a)
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My ASS!
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7
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Your cock (or indecent body part of choice)
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Will be floppy and useless
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After I finish beating you (with/in)
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(in) A Dead rabbit!
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8
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Your ass!
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Makes prettier babies than you
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Every time you sneeze in
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(Your) right hand
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9
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Everyone
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Will make me puke (until)
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(on) the day I sleep soundly
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In HELL!
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10
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The whole lot of you
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Should Fuck off
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Evertime you see me in
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(The) street!
|
MASK #2 THE DOT MASK Classification: Master
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a terrible picture i drew a long time ago |
MASK SUMMERY: The mask of the medical quack. DC 12 willpower check to avoid believing whatever he tells you after a minuet of conversation. Treat as a lvl 3 cleric in your system of choice except that all healing spells have a 50% chance to deal damage and all damage spells have a 50% chance to heal. The Dot never wears any armor but his enormous fat and bulky body gives him protection as if he was wearing full plate. Any spells dealing with divine guidance or invocation of a deity instead invoke obscure medical texts that may or may not exist. The Dot is immune to poison. OPTIONAL: going along with the bizar medical demands of the Dot mask have a 50% chance of actually curing what ails you. (roll for the success only after you make up a wonderfully bizarre "cure" and the player has chosen to accept it)
BIO: A Dot is a red or rust orange mask with a bulbous nose and squinty eyes which is sometimes found with a pair of glasses built into it. A Dot mask only ever covers the wearer's forehead and nose. Often, in mediveil fantasy settings, PC groups will be used to seeing doctors wearing plague masks and may not realize that this doctor wears an enchanted mask.
It is common knowledge among all people that a Dot mask is filled with the soul of a physician blessed with infinite wisdom. In actuality a Dot is filled with the soul of a gluttonous and compulsive lair. It is not uncommon that great doctors, seeking the knowledge they believe the mask to contain, will seek out and don the mask. The events that follow the donning of a Dot mask often echo through out history. The black plagues in the city of Dras Nock, the endless famine of Vir, the ten thousand thousand blind children of Lorothigh, the Endless debate of Plumb and the Filibuster of Emperor Tong all count as part of the Dot's legacy.
The true identity of the soul or energy contained within a Dot mask is a mystery that will likely never be solved due to the masks seeming inability to tell truth from fiction. What is known, or rather believed, is that the mask genuinely wishes to help people but is prevented from doing so by it's complete ignorance and unbelievably twisted view of reality. Besides a Dot's misguided helpful nature the mask is also possessed of an incredible hunger which has lead some scholars to conjecture that it contains a spirit from a theorized elemental plain of food. This is of course a stupid theory and may in fact be a supposition suggested by the wearer of a Dot mask at some point in the past. The mask itself is often drawn to universities, cities of great culture, or lands afflicted by pestilence and nations famous for excellent cuisine.
WEARING THE MASK: Placing the Dot mask onto your face has three immediate effects. First, the wearer becomes absolutely sure that everything he thinks and says it true. Second, everyone who the wearer speaks to for more than a minuet (DC 12 will check) becomes convinced that everything the wearer says and does is correct and reasonable. Third, the wearer becomes enormously and perpetually hungry. The wearer still knows who they are and retains all the knowledge and skill he or she originally possessed though these skills degrade as time passes and the wearer "improves" his skills.
These three aspects of the mask, though simple, combine to cause a surprisingly incredible amount of chaos. The events that follow the donning of a Dot mask often proceed as follows:
A kind and well meaning person will seek out the Dot mask, the mask of the great physician, believing that it will gift them with infinite wisdom and medical skill and allow them to help others. This kind and sincere person places the mask on his face and becomes quite hungry. Eventually this kind hearted person will attempt to assist someone else who is in need and the powers of the Dot mask will kick in. The wearer will believe that whatever notion he first comes up with will be the solution to the problem and the unfortunate in need will likewise believe so. If the patent is lucky they will walk away with leeches on their gentiles, a prescription to lick toads or some other ridiculous and ineffectual remedy but many unfortunates have endured bizarre surgeries, doses of cyanide or pointless amputations. (if you want to make the Dot a less horrible doctor you could give all of his cures a 50% chance of improbable success,) After supplying his services a Dot will always ask for payment in the form of food. In time Dots can become physicians or advisers to kings and generals, offering their wisdom in areas that arnt strictly medical and thereby spreading large scale strangeness. Many of the strange cures known by village doctors, old house wives or traveling physicians may have been learned or passed down from a Dot.
Most wearers of the Dot mask grow incredibly fat very fast and barely manage to waddle around town dispensing cures. In their lifetimes the wearers of dot mask are rarely killed or assaulted as everyone assumes them to be a decent and knowledgeable fellow. Most wearers of the Dot mask die, happily, after eating far to much or succumbing to heart attacks at which point the mask useualy disappears via mysterious means.
The real threat presented by a Dot is in the hordes of loyal patents or the Dot's Patron. If the Dot has managed to fool a king, mayor or other person of power and influence then that person will do everything in his power to defend his rotund servant. Some Dot's set themselves up in universities and command thousands of deluded medical students. In any event the people closest to the Dot will come to his defence in the event of ouright agression.
For this reason many people have engaged in stealth campaigns to assassinate the wearer of the Dot mask. These assassinations are oft successful except when the assassins attempt to poison the Dot's food, as the Dot is immune to poison and rotten food. A wearer of the Dot mask was once challenged to a debate by a legendary philosopher who managed to trick the Dot (through clever wordplay) that the Dot was in-fact lieing, which caused the Dot to experienced a mental breakdown as he paradoxically believed his own assertion that he was a lier and therefore was was not telling the truth about the fact that he was a liar when he said so. This caused the mask to fall off the wearer who never trusted in his own judgement from that day onward. It is possible to dispel magic from those who have spoken with a Dot mask and thereby remove the glamour that caused them tio belive the Dot. Mobs of so awakened ex-patents will often swarm and destroy the wearer of a Dot. Others have lured a Dot with the promise of a banquet or basket of chicken and so trapped him in cages or prisons sealing him away from society. Others have cast spells of permanent silence on the wearer of a dot mask to prevent him from influencing others, though this only works if the Dot cannot also write.
If the Dot is unable to consume at least 6 full meals a day then he will die of extreme depression. This food requirement makes traveling Dot's rare and the wearers useualy stay in cities.
BITS AND BODS THINGS TO KNOW:
The Dot mask detects as magic. The mask sizes to fit it's wearer. The mask cannot be enchanted. The mask itself is made of hardened leather and can be chopped up, burned, dissolved ect. as leather could be, but it will reconstitute in about 24 hours. The mask, when not being worn can easily be held in a box a safe or a vault and cannot escape confinement if not being worn. an animal, like a monkey a squirrl or an elephant can under no circumstances wear the mask... that would be silly. The mask cannot be remved from a face once it has been worn, however the mask on ocassion falls off if the wearer is struck with guilt cofusion or some powerful magics somehow. The mask vanishes when it is removed or the wearer dies. If a PC dons the mask then they gain the ability to be believed by anyone they speak to and any cures the player prescribes have a 50% chance of success or otherwise cause more damage. (at the GM's option he may gain a number of cleric spells equal to his lvl when he donned the mask) The power that the mask offers a PC is complicated however by the fact that the player must consume any edible foodstuff he encounters and must eat 6 meals a day or die immediately at sunset, the player wearing the dot mask also loses the ability to dodge or charge (due to getting really fat).
and a table of unlikely cures for use by the absent minded Dot which will hopefully find his way into your next session.
1
|
bite the
|
leeches
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Generally everywhere
on your person
|
Every hour
|
2
|
Eat/drink the
|
Blood of a recently stillborn yak
|
In your navel
|
Every other hour
|
3
|
Rub the
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Smothered and
freshly plucked hens
|
On your face
|
Every time
you hear a dog bark
|
4
|
Place the
|
Eyeballs of a
white rat
|
In your
rectum
|
Whenever the
moon shines on a cloudless night
|
5
|
Burn the
|
Milk of a lactating
widow
|
In the
fireplace
|
Once a month
|
6
|
Bathe in the
|
Milk of a lactating
shrew
|
In your nasal
cavity
|
When you
become stricken with wanderlust
|
7
|
brew the
|
Thistle stew
|
Under your
bed
|
Only when the
pain is greatest
|
8
|
Dance with
the
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Head of a
goat
|
In the
bathroom
|
On Mondays
|
9
|
Copulate with
the
|
Chin of a freshly
shaven man
|
In the alleyway
behind the brothel
|
At lunchtime
and before prayers
|
10
|
Sleep beside
the
|
Broom Handel and
doorknob
|
On the belly
of a pregnant woman
|
Twice a week
|
Until next time this has been Mask v mask!
P.S. both these masks are based off of commedia del arte comedic masks. Kasper is based off of Pulchinella, and Dot is based off of Dottore. Wikipedia them if you are curious about them.